Ubisoft’s Splinter Cell remake will ‘rewrite and update’ history for today’s gamers

The remake of the classic Stealth ’em up Splinter Cell will be rewritten and updated for a “modern day audience”, according to a job posting for the project. Ubisoft Toronto is looking for a screenwriter for the new Splinter Cell, which they say uses the original as a “base” and targets a “new audience of Splinter Cell fans.” I hate to tell you this Ubisoft, but I’m not sure kids like Tom Clancy’s military spy jokes.

The Splinter Cell remake was announced in 2021.

The screenwriter job posting was spotted by PSU. “Using the first Splinter Cell game as our foundation, we’re rewriting and updating the story for modern audiences,” the announcement reads. “We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable.” I just hope Sam Fisher takes a break from his assignments to check out BookTok once in a while. You can view the full job posting here.

Ubisoft revealed plans to remake Splinter Cell in December 2021, and they’ve been pretty leery about it ever since. We know it’s built on their proprietary Snowdrop engine and is based on the original game from 2002. To be fair, a lot has changed in the last twenty years, so updating the script and characters makes a lot of sense. Ubisoft is still recruiting for the remake, looking to fill multiple positions for the project across its narrative, programming, and art teams.

It’s been almost ten years since the last real game in the series, Splinter Cell: Blacklist. Although Ubisoft is reviving the franchise from a long dormant period, they have promised that the magic of Splinter Cell will be kept alive. “What we’re trying to do is make sure the spirit of the early games stays intact, in all the ways that gave early Splinter Cell its identity,” producer Matt West said during the announcement of the project. West insisted the new game would be linear, not open-world.

The Splinter Cell remake does not yet have a release date. They’re still hiring people to write and design the stuff, so it’ll be a while before we can play it.

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